Animated Percentage Circles with JavaScript

This tutorial shows you that percentage circles or progress circles can be created without the aid of jQuery. With the use of JavaScript on HTML5 canvas, the same effect can be produced easily, as shown below in the animation.




The Code for the above percentage circle is as follows; you can modify and use it without worrying about JQuery.

var canvas = document.getElementById('canvas');
var context = canvas.getContext('2d');
//Declare variables for the angle, increment and percentage
var a = 0, b=5,d;
function draw() {
a = a + b;
c = Math.PI * a / 180;
d = Math.round(100 * a / 360);
context.clearRect(0, 0, 500, 500);
context.lineWidth = 25;
//Draw a dark static circle
//Display the percentage
context.font = 'bold 30pt Calibri';
context.fillText(d + '%', 180, 210);
context.fillStyle = "blue";
//Draw the dynamic circle
//Gradient for the dynamic circle
var grd = context.createRadialGradient(200, 200, 102, 200, 200, 104);
grd.addColorStop(0, 'lightblue');
grd.addColorStop(1, 'blue');
context.strokeStyle = grd;
//Call the function every in 150 milliseconds
window.setInterval(draw, 150);


Of course, the code can be easily amended to control the animation: for instance, this animation runs for ever; with setTimeout() function, however, the number of times that the animation runs can be easily controlled.








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Recommended Reading


The best book to master HTML5 canvas animations. The author tells you how to manipulate the canvas element with JavaScript in a progressive way - starting from the easier to harder worked examples. It is ideal for anyone who wants to be a game developer in HTML5.